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I still have a difficult time getting this stuff straight sometimes. So if you got lost, that’s ok just go back in the video and take another listen. loose files always take priority over anything contained in a BSA archive. Basically what this means is that first BSA archives are loaded followed by any loose files you may have. Again seriously go back and watch my MO2 intro video and really have these files memorized. That means that if there are two identical files in each archive, the file contained in the last loaded plugin’s BSA will show up in-game. Load order also affects the order BSA archives are loaded into the game. Now if that was confusing, bear with me because there’s a little bit more. So, if plugins 1 and 2 both change Nazim’s clothes, only the plugin loaded last will have a noticeable effect in the game. With load order, on the other hand, we are dealing with the changes made internally, inside any of the plugin files we mentioned before. When we are dealing with installation order, we are only resolving the latter of these two types of changes. These changes have pointers in the plugins that tell the game where the external files can be found. The second type of change is one that is created with the help of other files, be it textures, meshes, scripts and so forth. Apart from that, these changes don’t need any other files to take effect. The first type of change is one that is handled entirely by the plugin file, be it an ESM or ESP.
#SET UP LOOT FOR SKYRIM SE MODS#
To better understand the difference between load order and installation order, let’s break down game changes created by mods into two categories. And this is where things can get a bit confusing.
#SET UP LOOT FOR SKYRIM SE MOD#
But isn’t this conflict resolved by mod installation order? No. Sometimes, this kind of changes can cause game-breaking conflicts so a well-organized order can potentially remove many of these. Well, the mod loaded last would get the final say in the changes.
![set up loot for skyrim se set up loot for skyrim se](https://loot.github.io/docs/0.6.1/images/confirm.png)
Let’s say you have 2 mods that change an NPC, Nazim for example. You should have the information down pat, at this point.Īlright well, the next logical question is why does the load order of these files matter? To answer that, let me give you a hypothetical. If you need a better refresher of what these files do, and what files mods consist of, check out the MO2 intro video in the top right. Recall that these files are what tell the game what changes are included in a mod. This process occurs when you first start the game. Load order is exactly what it sounds like, it is the order ESP files and ESM files are loaded into the game. But what does it do, and why is it important? More specifically, how does it compare to mod installation order? What is Load Order? If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.I’m sure most of you have heard the term load order while modding your game, be it on a forum, mod page, or even my own Discord. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it.
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